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Mountain duck delelet folder not working
Mountain duck delelet folder not working






mountain duck delelet folder not working

(Note for others: Depending on the syncing service you use behind Cryptomator, you might be able to leverage that to reset to a certain state.

#MOUNTAIN DUCK DELELET FOLDER NOT WORKING CODE#

Setting aside the annoyingly many files that are being created, I'd say that a potential infinite recursion is a code smell (there's nothing fundamental in the code that prevents infinite recursion and thus a stack overflow). WaitOnDirLock() // This is called with increasingly long names, which I can observe through the notifyStatus.ĪbandonedLockDeletionName() // Augments the filename that was passed in, and calls: SharedDirLock::ctor() // calls in a while loop: The problem is that, if the circumstances happen under which it is called, and those circumstances don't change, then it is called a lot.

mountain duck delelet folder not working

So are you saying that abandonedLockDeletionName() would only be executed in extremely rare circumstances? You may be right. I'm looking at the FFS source in Source/base/dir_lock.cpp. My guess: A file system that does not honor deletes will lead to this problem. Clicking either of these two buttons when a previous lock file hasn't been erased yet results in this chain reaction.

mountain duck delelet folder not working

"Compare"-ing the directory will create a lock file (which isn't deleted anymore). Upon closer investigation of the behavior, it seems that FFS fails to delete the ffs_lock file.








Mountain duck delelet folder not working